#just was thinking about this scene a lot
Explore tagged Tumblr posts
starcurtain · 8 hours ago
Text
A Closer Look at the Phaidei Memory
Tumblr media
I've seen so many people talking about this scene with Phainon and Mydei and making fun of how blatantly obvious Phainon is about his... respect for Mydei's... conspicuous body, but one thing I feel like a lot of people missed (or at least I haven't seen anyone discussing) is that this memory seems to come from very early on in their acquaintance.
Looking at it closely, it's clear that the two aren't particularly familiar with each other yet in this memory sequence. For one, Phainon questions things that he should easily know if he was well-acquainted with Mydei already.
First, very comically: "Do you even bathe, bro?"
Tumblr media
And second, Phainon questions why Mydei isn't immune to the black tide:
Tumblr media
This suggests that, up to the point of this memory, Phainon had not been in enough battles with Mydei (or at least close enough to Mydei) to see him be affected by the black tide. Apparently, this memory-Phainon-and-Mydei don't have years of rushing into battle side-by-side to defend Okhema yet.
It's also hilariously clear that the Phainon in this memory has absolutely no idea how to talk to Mydei.
Breaking this scene down, it's literally Phainon just trying really hard to strike up conversation, doing his best to try to crack the tough exterior and get Mydei to actually interact with him. He jumps around through topics rapidly--the baths, the black tide, their personal sparring--looking for anything that will catch Mydei's attention.
Meanwhile, we can tell that Mydei is not particularly familiar or comfortable with Phainon yet because his dialogue is so different from any of his other scenes in the game. Although Mydei is obviously not the game's biggest yapper, he does always have full sentences to contribute to other conversations and banters readily with Phainon whenever he's baited into it.
In this memory, he instead starts off polite but also completely aloof:
Tumblr media
This is the exact sort of response you'd have to a vague acquaintance coming up and trying to talk to you like you're best friends. Phainon skipped at least four steps of familiarity here, and Mydei is obviously at a loss for why the conversation is even happening.
He responds by blatantly stonewalling, answering Phainon's (slightly pathetic) attempts to start an actual conversation in nothing but single word answers:
Tumblr media Tumblr media Tumblr media
You can even see Phainon recognize how bad he's failing half way through the conversation, which prompts him to vocally declare that he's going to make a complete topic switch:
Tumblr media
And this time, it works!
When Phainon brings up their personal duel or spar, whichever it was, finally, finally Mydei caves and engages in the conversation with him:
Tumblr media
Which prompts Phainon to laugh (in relief? lol) and flat out crow about how he's finally cracked the code and figured out how to get Mydei to notice him:
Tumblr media
Poor Mydei, however, did not seem to realize his slight display of interest was going to lead him into a full conversation, and he responds to Phainon's blatant invitation to keep talking with a confused:
Tumblr media
Witness Mydei accidentally turning down Phainon's request for a date in real time.
The only thing that complicates the situation is what Phainon says late in the memory: that they've battled "all this time." However, looking at his earlier comments, this last statement may just be in a general sense, as in "two Chrysos Heirs who have been fighting the titans for years," especially as the rest of the line "How do you train? Would you consider teaching me?" once again indicates a lack of close familiarity.
Tumblr media
(It's also possible this line is just poorly translated in English, and was actually meant to refer to their legendary ten-day-long duel: "We battled all that time, yet I never saw you fatigued." Given the rest of the lines in the memory, I think "dodgy translation" honestly makes the most sense here, and would also just have really funny implications: Phainon and Mydei didn't fall in love at first sight; they fell in comically-long-duel at first sight. Okay, maybe for Phainon it was both.)
Phainon's earlier statements in the memory make it clear that he isn't very experienced with fighting Mydei specifically, with the overall implication of the dialogue being that they've just had their first duel against each other recently:
Tumblr media Tumblr media
So anyway, where I am going with all this?
I know a lot of people got distracted by Phainon's (accidental?) pass at Mydei in the first line, but I think taking a step back and looking at the scene as a whole, in context, makes it even more hilarious and off-the-cuff:
Phainon and Mydei aren't well-acquainted in this scene.
Phainon literally walked up on a guy he barely knows and the first words that fell out of his mouth were "Dan Nicky your bobbies." "I would know that body anywhere."
Even Mydei was weirded out at first!
Like, Phainon has absolute foot-in-mouth syndrome around his new "friend." He spends the whole conversation narrating his own attempts to communicate ("Ah, I see I am unwanted. Instead of leaving, I shall try another tactic. Is it working yet?" and "Yes, yes, yes, it worked!") like this is a remotely normal thing to do around a person you're not even close with yet.
You can see his puppy tail wagging. He wants to be friends with Mydei so bad.
He is actively making up excuses to try to get Mydei to spend time with him here--first the comment about "Yay, you're here!" at the baths like he expects them to bathe together, then the whole "Why don't we go somewhere and have a long conversation about the insights we gained from rolling around in the dirt together?" to finally just flat out asking Mydei to train with him.
It's so charmingly earnest, straightforward, and even a bit awkward that I think this scene is really under-rated by the fans. It's not just another example of Phainon commenting on Mydei's muscles--it's a glimpse into what they were like before they were close and just how much Phainon wanted to connect to Mydei, how willing he was to explore to discover exactly what Mydei would be interested in so that he could seize that common ground between them.
Really a masterclass in showing us fans characterization right on the cusp of changing, and for showcasing both Phainon's charming audacity and Mydei's surprisingly-reserved-around-strangers behavior.
And, since we know the future that memory-Phainon-and-Mydei are headed toward... we also know it worked! Mydei is smiling by the end of the conversation! He and Phainon are going to become vitriolic best buds--er, rivals--and Phainon is going to get all the spars he wants.
Persistence pays off!
Tumblr media
80 notes · View notes
unamazing-sheep21 · 4 months ago
Text
Tumblr media Tumblr media Tumblr media
POV: You're a knight of Favonius who just made the worst decision of your life.
Tldr: Lumine bites the bullet and decides to confront her Abyss Prince brother Aether head on. Two people with more experience on this matter were too late to stop her.
4K notes · View notes
chloesimaginationthings · 6 months ago
Text
Tumblr media
FNAF Into the pit? More like into the daddy issues
7K notes · View notes
idolomantises · 2 months ago
Text
Man is it just me or are a lot of TV shows nowadays are written to have big emotional episodes in scenes with very little build up.
3K notes · View notes
hinamie · 5 months ago
Text
Tumblr media Tumblr media Tumblr media
"I'll show you every day that choosing to live was worth it"
some of my favourite scenes from @hijinks-n-lowjinks' fic things i would miss from the other side . this fic tore my heart out fr but like in a good way and i wanted to pay it homage the only way i know how <3
2K notes · View notes
abstractfrog · 4 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Happy 1 year anniversary to Mr Sherlock Holmes! Here's a litttleee celebratory comic from me
2K notes · View notes
keferon · 4 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media
Did you think I was done? Ahahahaha no, I have more.
Because chapter 70 of MOMU gave me the very dynamic between them that I missed so much, I just blacked out and started drawing uncontrollably lmao
Also. ALSO. I noticed a while ago that Prowl has the habit of..like…constantly frowning. So. I did a bit of research and made this graph.
In 70 chapters, Prowl frowns rougly 104 times. And the intensity of this gesture is very clearly correlated with the development of his relationship with Jazz, as you can see ahahahahah It might be wrong tho don’t take me seriously I’m not good with graphs
Tumblr media
#maccadam#transformers#prowl#jazz#jazzprowl#fic fanart#momu fanart#I just#mmmmm#For the whole fic Prowl had to think twice about everything Jazz says#every information could end up being wrong#sometimes even without Jazz realising it#so when Prowl says#he’s trusting Jazz. it’s.#also it totally wasn’t me googling ‘believing and trusting nuance difference in english’#the moment I realised the difference I think my brain started rollercoaster loops#he can’t believe him but he found enough faith to trust him#while. YES. For the whole story Jazz couldn’t fucking be believed#list e n#Jazz did a lot of things for Prowl#fucktons of big and small gestures to show that yes he likes loves and appreciates Prowl#I’m so happy Prowl is returning this energy#like#remember that scene a while back when Jazz kissed Prowl? Cool cool okay. Did Prowl kiss him? nope. It was one sided gestures#*gesture. That kiss didn’t make me feel like it’s truly something precious because Jazz started it but Prowl didn’t do quite the same#but this👆. This feels so much more important for me. Because Prowl#who is for the whole story was mister I calculate every chance of possible betrayal. Prowl whos entire personality is to trust nobody#Prowl goes. Fuck that I trust you. You feel me?#it wouldn’t be the same if he said I love you. Because love is very much something you don’t have a lot of control over.#but to trust someone? It’s a choice Prowl had to consciously make. You see what I mean? I love it. oh fuck I ran out of tags..
1K notes · View notes
poorly-drawn-mdzs · 6 months ago
Text
Tumblr media
You made her cry, time to die.
[First] Prev <–-> Next
2K notes · View notes
msmimundo · 28 days ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Do you think Perry ever mixes up being mindless and sentient?
1K notes · View notes
notbecauseofvictories · 2 months ago
Text
Watching this again, it becomes incredibly clear in s3 that Nate is teaching Parker how to run her own crew. He fully anticipates that she will be his legacy, and more than anyone else---more than Sophie or Hardison, more than Eliot (though I would argue that Eliot never even slightly wanted it)---he is teaching her how to take over, think like he thinks and plan like he plans. He fumbles some of the emotional stuff, never actually tells her explicitly...but by the time you reach s3 he's clearly all-in. He's decided. Parker is going to be Nate 2.0, with different more exciting bugs than the 1.0 version.
627 notes · View notes
orangesyellow · 11 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Hi. Hello. I'm Sydney. Family style?
2K notes · View notes
masterwords · 7 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
1x08 | 2x02 | 5x15 | 10x05
quiet everyone, hotch is telling us a story. (because the writers never did.)
978 notes · View notes
quicksilversnails · 2 months ago
Text
Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
457 notes · View notes
chloesimaginationthings · 7 months ago
Text
Tumblr media
Michael and Vanny had wild teen years in FNAF
4K notes · View notes
fisherrprince · 3 months ago
Text
Instead of writing a fanfic like a normal person this oneshot turned into two separate, contextless things,
Tumblr media
#sorry it’s how my brain works (sometimes can only see things in terms of tv scene-)#tumblr exclusive video fancy…#dcmk#my art#(quietly coughing and spluttering) OK alright I can feel the creative brain explosion slowing down. geez#coughs.#nyways. weird that there hasn’t really been a main case where poison is involved in a certain way#If I watch my own scribbled boards for too long im gonna get too embarrassed to post. Send post#Subarus hair is still infuriating by the way like take that off your normal hair is easier. The beanie is easier#you like Have to have the side corners on this haircut or it doesn’t look right#anyways. shiho ptsd moments I think she kind of gets irritated that shinichi doesn’t react the same so when he does she gets like#weirded out and vindicated and a little protective. Like woah wait. Love that you understand me rn don’t like that you feel bad I am going…#to…………. ssssssssssit here about it…………………………….. uhhhh. do you want. a rubix cube to get your mind off it#I don’t want to talk about my feelings I just want you to get it. you don’t wanna talk about your feelings either which is……………. Hmmmmmm#I like her. love of my life miyano shiho#masumi sera#conan edogawa#ai haibara#akai shuichi#let conan swear. HE SWEARS A LOT BUT LET HIM SWEAR IN ENGLISH I KNOW HE KNOWS THEM#man needs his emotional support akai family they like him#rigorous trials to being approved by the akai matriarch but everyone else likes him already and have already picked him up multiple times#and shuichi would let him swear
490 notes · View notes
archivebottles · 1 year ago
Text
Tumblr media Tumblr media
"You don't need to worry about me. I can take care of myself now."
2K notes · View notes